City Environment
Designing the Environment
This project takes place in a city and is based on ‘Resident Evil 3’ Remake. After an apocalyptic outbreak emerges, the protagonist is attempting to escape the city, but a car wreck blocks the road. The only way forward is through the illuminated diner…
Goals for the project:
- Development of blockout
- Creation of environment
- Finished product being a section of a survival horror level
Environment Features
> Blockout of level section
> Imported assets to help convey the feel of the environment
> Lighting guiding the player through the diner
> Car wreck to block player
> Surrounding buildings and diner interior
Full Walkthrough of Environment:
Looking For a Junior Developer?
I’m actively seeking an opportunity to join an upcoming or established gaming company where I can implement the skills I’ve learned so far and develop them further.