City Environment

Designing the Environment

This project takes place in a city and is based on ‘Resident Evil 3’ Remake. After an apocalyptic outbreak emerges, the protagonist is attempting to escape the city, but a car wreck blocks the road. The only way forward is through the illuminated diner…

Goals for the project:

Environment Features

> Blockout of level section

> Imported assets to help convey the feel of the environment

> Lighting guiding the player through the diner

> Car wreck to block player

> Surrounding buildings and diner interior

Full Walkthrough of Environment:

Looking For a Junior Developer?

I’m actively seeking an opportunity to join an upcoming or established gaming company where I can implement the skills I’ve learned so far and develop them further.